Route Riter
MSTS Tutorials Home Page at The Steam. SiteStep by Step Guide to Building Routes Version 3 by Michael Vone, is absolutely indispensible if youre in the least bit serious about route building. Itll save you countless hours of research and trial and error stumbles. I cant recommend this volume highly enough. Five stars and an elephant stamp The prominence I give this publication is thoroughly deserved. Route Riter Free DownloadMichael Vone has now generously released this guide as freeware. Click on the publication title to download. File size 1. 5. 1 MB 1. If youre starting a new route, the following eleven tutorials in italics should be read and followed in order as they contain answers to just about every question a newbie to route design has. An Idiots Guide to Extracting A New Route by Jim Ward. Browsing. Click any heading in the table of contents to expand or contract that heading. Click PREV or NEXT to go from section to section. Venez prsenter vos projets venir sur vos crations pour MSTS. This site is an introduction to my utility programs which I have been working on for some time, RouteRiter was written some 11 years ago to enhance the Microsoft. E 4 Patriot Avenu e U n i v e r s i t y 3 B o u l e v a r d d S p u r e 2 8 31 2 6 8 4 1 C Soccer Alumni 12 13 15 14 16 17 22 25 26 30 4 A 3 2 1 B D E 3 12 11 10 5. This is where it all starts the Route Geometry Editor Jim in his own inimitable style makes this whole process as painless as possible. Get Stuffed Adding All MSTS Objects to Your New Route by Jim Ward. Jim shows you how to get all MSTS default content into your own route. A Primer in Track by Yuri Sos. All MSTS track pieces, lengths, radii, gradient conversion table. Useful Keyboard Shortcuts by Yuri Sos. Useful in both the Route Editor and the sim. Selecting and Placing Terrain Patches by Yuri Sos. Constructing a Passing Siding by Jim Ward. A simple passing siding or crossing loop made childs play. An Idiots Guide to Dynamic Track by Jim Ward. Creating Tunnels in MSTS How to create Transfers by Chris Jennings. Creating Tunnels some additional pointers by Jim Stevens and Jim Ward. An Easy Way to Change Track Textures in Your Route by Jim Ward. A Primer in Creating Marker Files by Yuri Sos. What are markers, how to set up marker files. What folders do what in MSTS by Jim Ward with a few screenshots, he describes the effects each part of MSTS has WORLD, TILES folders and the role of the. TDB files. The Truth about Embankments and Cuttings by Jim Ward. Making Mountains out of Molehills by Jim Ward. Perfect orchards and Perfect Long Bridges by Michael Vone. Perfect Bridge alignment by Lawrence Kellie and Bill Burnett. Implementing Multiple Water Levels by Cal Rasmussen. Modifying Track Textures by Jim Ward. Changing Ground Textures by Jim Ward. Understanding and Exploiting the FOREST. DAT file by Jim Ward. Tunnel Walls with a Rock Face by Jim Ward. Creating a Small Stream in MSTS Route Editor by Saddletank Changing the Route Start Tile Position by Yuri Sos. How MSTS Route Editor Handles Memory by Jim Steven. Increasing Route Editor Window Size by Jim Steven. About the Wireframe Grid by Jim Steven. A New Method for Fencing Routes by Joseph Realmuto. Removing catenary from Spur lines by Lukas A Lusser. Using Hidewire to Remove Catenary Over Part Of Your Route by Wayne Campbell. Building an Incline Railway by Wayne Campbell. Activating Interlocking Signals by Using the Hazard feature by Wayne Campbell. Using MapsAerial Photos as Transfer Objects in Route Editor by Wayne Campbell. Carspawners their care and feeding by Yuri Sos. Fixing Level Crossings Where Cars Dont Restart by Devin L. Ever wondered why cars in the carspawner will remain stopped at mast only signals after a train has passed Devin did and found the solution. Setting up Signals in MSTS A Primer by Russell Beer. Using The Auto Placement Function gantry. Route Editor by Yuri Sos. Fencing your Roads by Geoff Forrest. Adding Yard Camera to An Existing Route by Jim Ward. Xtracks how to place a zero degree node by Yuri Sos. Scalerail how to place a zero degree node by Yuri Sos. Creating Static Trains to fill Up Yards by Jim Ward. Using Google Earth To Create Marker Files in RE in MSTS by Yuri Sos. Using Google Maps To Create Marker Files in RE in MSTS by David Coverdale. Making Signals Work on Diamond Crossings by Vince Cockeram. Creating a Diamond Crossover complete with Track Node by Jeffrey Kraus Yao. Signalling Gantlet Track in MSTS by Yuri Sos. Route Folder Structure Packaging a Route by Jim Ward. Lots of information here to enable you to understand the MSTS file and folder structure. Most of these techniques have been largely automated by Route Riter. Route Riter' title='Route Riter' />Route Riter Written by Mike Simpson this is a brilliant piece of work by a talented programmer the Swiss Army Knife of MSTS and one of the most important freeware software available for the sim cleans out unnecessaryunused shapes and textures from your route for economy of disk space and distribution. Also uncompresses. S files, adjusts consists, fixes wagons, activities. Diablo Ii Hero Editor Vista. There are also another 1. RouteRiter page. 4511. Speed limits assured clear distance. No person shall operate a motor vehicle, trackless trolley, or streetcar at a speed greater or less than is.